Week#1: Imagining Imaginarius: How Three College Students Made A Puzzle Video Game In Two Days

This week was a pretty satisfying one, mainly because of fourĀ reasons: First Game Jam: Participated in a 48-hour international game jam for the first time. Game Designer Role: Focused on game design tasks (mechanics, story, levels, direction, etc) in a 3-personĀ game dev team, along with minor coding. Puzzle Genre: Tried my hand at the puzzle […]

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